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In the decades since the establishment of these theories, both the continuous (classical) spacetime of general relativity and discrete matter of quantum mechani
by kromem 3y ago
In the decades since the establishment of these theories, both the continuous (classical) spacetime of general relativity and discrete matter of quantum mechanics, the world has changed in rather significant ways.
One of those has brought forth advances in technology which led to creating virtual world geometry with continuous function derivation which then gets converted into discrete voxels in order to track state around free agent interactions.
Often, to save memory these systems only convert to voxels when the free agent is observing or has interacted with the relevant geometry.
We sit in a massive universe that we can observe but cannot interact with over 99% of because it's expanding away from us faster than the speed limit of local information from us to it.
Within the local area where we can interact with things, they behave as if continuous until free agents interact with them when they appear to collapse to discrete units, but if the information relating to those interactions is erased, they go back to behaving as if continuous.
Maybe the relationship between apparently continuous spacetime and quantized matter is much simpler than it seems to those ignoring what's currently being built within the world they are studying so closely.
- eigenket 3y ago> In the decades since the establishment of these theories, both the continuous (classical) spacetime of general relativity and discrete matter of quantum mechanics, the world has changed in rather significant ways. It was essentially a historical accident that the first systems where quantum mechanics was studied extensively (black-body radiation and atomic spectra) were ones in which quantum effects ended up discretizing something which was continuous in classical mechanics. Quantum mechanics does not generally impose, require or even match having things be discrete. You can very easily have quantum systems where the relevant quantities are continuous, rather than discrete (wiki link: https://en.wikipedia.org/wiki/Continuous-variable_quantum_information https://en.wikipedia.org/wiki/Continuous-variable_quantum_in...). Simple theoretical examples like the particle living on a 1d line or in 3d space are easy to understand, there are many (many many many) more complicated examples. TLDR: there is no fundamental link between things being quantum-mechanical and things being discrete. Quantum mechanics makes some things discrete, but not everything.
- strogonoff 3y agoA simulation produces philosophical zombies, yet you are not one.
- Timwi 3y agoThe idea of a philosophical zombie is logically incoherent. The only way to even get the idea is to make unscientific assumptions such as souls or a metaphysical life force, which is itself incoherent as it can't even decide what is “real”.
- strogonoff 3y agoCartesian dualism vs. naive materialistic monism is false dichotomy.
- goatlover 3y agoNot true. Property dualism and panpsychism are neither of those things. There are other ideas as well that don’t involve souls or life forces.
- mrguyorama 3y agoYou are asserting that there is something fundamentally "unsimulatable", un"real" about consciousness. If we are going to give up and turn to religion for our understanding of the universe then I pick "last tuesday-ism". It physically cannot be distinguished from any other compatible interpretation of the data.
- strogonoff 3y ago> "unsimulatable" Is so at least until it is known what it is. Opinions differ on whether that is knowable. > un"real" As the only thing you and I will ever have direct access to, consciousness is certainly real. Opinions differ on whether it is alone in that. > turn to religion I personally prefer philosophy, but you do you. To me religion seems about as capable of getting to truth as physics (that is to say, not very much when taken just by itself).
- meindnoch 3y ago>virtual world geometry with continuous function derivation which then gets converted into discrete voxels in order to track state around free agent interactions What?
- deleted 3y ago[deleted]
- lossolo 3y agoVideo games basically, you only render what's user is looking at.
- fartsucker69 3y agoall quantities in virtual worlds are always quantized.