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I worked on a C++ codebase where there was a method that had two overloads - one with 36 char* arguments, and one with 37. Obviously one hardly knows where to b
by tragomaskhalos 3y ago
I worked on a C++ codebase where there was a method that had two overloads - one with 36 char* arguments, and one with 37. Obviously one hardly knows where to begin pointing out the problems. I'd like to report that it was some sort of elaborate joke, but honestly not sure. I think Rust, as in so many areas, made the right call here.