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I sometimes wonder if this environment were easier if the emulators involved were very easy to legally integrate onto modern game consoles. For example, Sony's
by danbolt 3y ago
I sometimes wonder if this environment were easier if the emulators involved were very easy to legally integrate onto modern game consoles. For example, Sony's PlayStation Classic used a GPL-licensed emulator [1] to get something out the door. It'd be more challenging to rerelease a GameCube game on PlayStation 5 though, as you'd either need to do a bunch of expensive work either porting or developing your own emulator. Dolphin's GPL license isn't set to work with a proprietary SDK.
It'd be an incredible challenge, but I wonder if the community behind emulators like Dolphin could provide a paid version of the codebase that can be licensed under the MPL. This might help keep older games legally in circulation.
[1] https://arstechnica.com/gaming/2018/11/sony-using-open-source-emulator-for-playstation-classic-plug-and-play/ https://arstechnica.com/gaming/2018/11/sony-using-open-sourc...
- account42 3y ago> Dolphin's GPL license isn't set to work with a proprietary SDK. Sony could always stop being overly protective and make the SDK publicly available under a suitable license.