3 ms·
Before GPUs, you'd first have to master assembly language optimisation if you wanted to do anything worthwhile with realtime 3D. (But for some people, that was
by bluescrn 3y ago
Before GPUs, you'd first have to master assembly language optimisation if you wanted to do anything worthwhile with realtime 3D.
(But for some people, that was a whole lot more fun than building games in Unity or Unreal Engine...)