3 ms·
It's a consequence of scale. Beyond a critical mass of complexity, it becomes more work to envision the moving parts and orchestrate changes among them, than wr
by zero_shift 3y ago
It's a consequence of scale. Beyond a critical mass of complexity, it becomes more work to envision the moving parts and orchestrate changes among them, than writing the code itself.
Personally, I think most software systems could accept fewer moving parts if we allowed certain tradeoffs, and the benefit would be much more empowered engineers.