3 ms·
I'm not surprised, given the overwhelming focus so far that they've had on minimizing the bad parts of VR (motion sickness in particular). Since they're not goi
by crooked-v 3y ago
I'm not surprised, given the overwhelming focus so far that they've had on minimizing the bad parts of VR (motion sickness in particular). Since they're not going to have real mass-market production numbers anyway, they've gone all in on making the experience as positive as possible for those limited number of people who get their hands on one, even if that means burning a bunch of retail employee time on fitting and adjustments.