2 ms·
as a human , controller outputs and keyboard/mouse movements look entirely different, mouse sweeps have jitter and an inherent lack of linearity, whereas joysti
by serf 3y ago
as a human , controller outputs and keyboard/mouse movements look entirely different, mouse sweeps have jitter and an inherent lack of linearity, whereas joystick movements tend to radiate from a central point with a springiness that prefers neutral area -- it doesn't seem like that great a feat to me to profile those movements and throw it to a scoring mechanism that would consider such things.
as to whether or not that's how they do things -- no clue. If it's as brain-dead as most anti-cheat efforts are they're just profiling some hardware enumeration number that the devices failed to replicate and it's just an arms race matter-of-time until the cheat devices get it right.