3 ms·
Monetization and a stubborn refusal for fun. Leadership their opted for "health" and engagement (even if negative) over exciting gameplay and quality of life i
by revlolz 3y ago
Monetization and a stubborn refusal for fun. Leadership their opted for "health" and engagement (even if negative) over exciting gameplay and quality of life improvements. Some of the best features of the game were bugs or unintended.