3 ms·
Having worked with OpenGL since around 1998 let me say: it's definitely the worst of all popular 3D APIs, and already has been since around the time D3D7 was re
by flohofwoe 3y ago
Having worked with OpenGL since around 1998 let me say: it's definitely the worst of all popular 3D APIs, and already has been since around the time D3D7 was released. It's time to let it go the way of the Dodo (just a shame that Vulkan didn't fix the worst OpenGL problem which is the vendor extension zoo).