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Oh neat! I used this when I worked at Meta about a year ago. It didn't support Vulkan at the time, so it's great to see they added that. It's nice that IGL abst
by MikeTheRocker 3y ago
Oh neat! I used this when I worked at Meta about a year ago. It didn't support Vulkan at the time, so it's great to see they added that. It's nice that IGL abstracts the CPU-side code, but you still end up writing shaders for each platform.