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There is ios/Metal sample here that seems to support opengl: https://github.com/facebook/igl/blob/main/samples/ios/snapshot_test_support/TinyRenderable.cpp http
by zokier 3y ago
There is ios/Metal sample here that seems to support opengl: https://github.com/facebook/igl/blob/main/samples/ios/snapshot_test_support/TinyRenderable.cpp https://github.com/facebook/igl/blob/main/samples/ios/snapsh...
Thr shaders are backend specific but rest is mostly generic?