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No mention of Metal
by tambourine_man 3y ago
No mention of Metal
- zer0zzz 3y agoIt supports Metal. In fact Metal is probably one of the reasons they built an adapter like this in the first place since GL became less of a supported thing on Darwin.
- deleted 3y ago[deleted]
- comex 3y agoIGL does support Metal, according to the README which is linked at one point.
- mknapper1 3y agoMetal is supported, it’s mentioned in the GitHub readme. https://github.com/facebook/igl https://github.com/facebook/igl
- topspin 3y ago"IGL is designed to support multiple backends implemented on top of various graphics APIs (e.g. OpenGL, Metal and Vulkan) with a common interface."
- jauntywundrkind 3y agoIt's a Khronos press release so not carrying water for the opposing proprietary closed system makes sense. I wouldn't mention that other thing either.
- deleted 3y ago[deleted]
- jwpalmer6 3y agoSupported platforms from the repo README: - Metal 2+ - OpenGL 2.x (requires GL_ARB_framebuffer_object) - OpenGL 3.1+ - OpenGL ES 2.0+ - Vulkan 1.1 (requires VK_KHR_buffer_device_address and VK_EXT_descriptor_indexing) - WebGL 2.0
- tambourine_man 3y agoBut not in the linked article. “It supports various graphics APIs, such as OpenGL®, OpenGL ES™, WebGL™, and Vulkan®” Seems strange that’s missing from one and showing in the other.