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> who wishes to have an easy API for graphics programming, and anyone who doesn't want to do that just uses an engine or high-level graphics API. I'm guessing
by zokier 3y ago
> who wishes to have an easy API for graphics programming, and anyone who doesn't want to do that just uses an engine or high-level graphics API.
I'm guessing this niche is just pretty small in commercial sense; most people probable end up just using UE/Unity/... as their graphics API.
- bowsamic 3y agoI agree, so I think Khronos expected the open source community to fill in the gaps