3 ms·
Just to reiterate on this point: Pretty much every Vulkan game on Windows forgoes using Vulkan Swapchains in favor of presenting from compute and using native D
by rand_flip_bit 3y ago
Just to reiterate on this point: Pretty much every Vulkan game on Windows forgoes using Vulkan Swapchains in favor of presenting from compute and using native DXGI Swapchains. If you are shipping a production quality game or application, you really want to use the platforms native APIs to get the full capabilities.
- mrpippy 3y agoInteresting, like which games? I know RDR2 uses normal Vulkan swapchains.