3 ms·
For small triangles, they use a software rasterizer into the V-buffer. Obviously for 1px triangles since they don't want to waste quad overdraw, but I think the
by Jasper_ 3y ago
For small triangles, they use a software rasterizer into the V-buffer. Obviously for 1px triangles since they don't want to waste quad overdraw, but I think they found it's faster up to 12px/tri or so on AMD.