4 ms·
Do you remember what games were part of that "bubble" after ff7? I was a huge fan of JRPGs at the time and a few years prior on the SNES... FF2 and FF3, Chrono
by colecut 3y ago
Do you remember what games were part of that "bubble" after ff7?
I was a huge fan of JRPGs at the time and a few years prior on the SNES... FF2 and FF3, Chrono Trigger, Earthbound, Secret of Mana..
FF7 took it to the next level graphically but kept everything good about the gameplay.. I didn't play it until it was ported to PC, and the 3d accelerated video cards made it look much nicer than it even did on the PSX. It was a masterpiece of a game, the character development was extremely engaging and memorable. And the cinematics of Aerith dying, or Sephiroth walking through the flames... I had never seen anything like that up to that point.
FF7 and Zelda64 (ocarina of time) were the last games I really got into before I shifted to wasting all of my time on the internet instead of video games. I feel like games haven't been as good since that era, but it's probably mostly me that has changed.
- nemo44x 3y agoSo many that would have been published in Japan but probably not the USA. Star Ocean, Xenogears, Suikoden, Vagrant Story, Breath of Fire, Dragon Warrior 7 or something, Brave Fencer, and adjacent ones like Parasite Even and even Bushido Blade. These are just off the top of my head. > FF7 took it to the next level graphically but kept everything good about the gameplay Respectfully disagree. FF7 is not an S-tier JRPG by any means. It was a regression from FF6 in that it was linear, had very 2D characters, inferior story and boss, and the fighting system was really basic and lame. But it turned a generation onto the genre and I played it recently and it has aged well in some ways. The Chocobo stuff was great and Golden Saucer for its time was amazing. So a good game but not a great one. Even in the list above quite a few are better. Xenogears in particular. FF7 is iconic though and easily the most important game in the fanchise. Cloud is iconic even if he's sort of lame IMO. > I feel like games haven't been as good since that era, but it's probably mostly me that has changed. I'd agree that Ocarina of Time was probably the most anticipated game I've ever had. But modern games are amazing. They're just better in every way. I don't play nearly as much as I used to but games are just so refined and built on so many years of knowledge now.
- zerocrates 3y agoObviously tastes vary but it does stand out to me more now just how much 7 is an iteration on 6, despite the big change to 3D. The menus and ATB are obviously basically a straight port over, materia are pretty much an adjustment of the similar re-slottable espers from 6 that taught magic, characters' limit breaks from 7 are sometimes clearly based on the unique abilities from 6 (Tifa's for example basically combining Setzer's slots with references to Sabin's martial arts), limit breaks themselves being an evolution of 6's desperation attacks..., even some really specific stuff like the opera house rafters vs. Aerith's chapel.
- nemo44x 3y agoIndeed regarding the iterative nature. In addition FF6 had the veldt system with Garr and many more character classes that were interesting. I can’t iterate enough how the non-linear nature after Kafka scorches the land was so amazing for its time. And then even items like the Atma Weapon or choices like using some thing like Ragnarok to create a weapon or a spell. Totally up to the players style. Everyone has a different story on how they got through FF6. FF7 was linear. And yes the Opera House - quite possibly the peak of 16-bit RPG gaming. Absolutely beautifully done. The FF7 remake is really good FWIW.