4 ms·
PS4 wasn't too different. Many people held off on getting one until Bloodborne came out 16 months later. I think Microsoft is the one in a really weird positio
by hbn 3y ago
PS4 wasn't too different. Many people held off on getting one until Bloodborne came out 16 months later.
I think Microsoft is the one in a really weird position ever since they started releasing PC versions of basically all their platform exclusives. Not that I'm complaining, but they've pretty much made it so there's zero reason for PC gamers to buy an Xbox, whereas there's still reasons to buy a Switch or PlayStation for the exclusives.
- lukas099 3y agoI wonder if Microsoft does this because gaming has been one of the biggest differentiators for their OS. That's an advantage that is rapidly fading and they want to hold onto it as long as possible.
- adamc 3y agoFading? Vs. Linux, maybe. Mac OS is still a bad platform for games.
- incahoots 3y agoNot sure if that stance is going to be relevant much longer. I recall Apple releasing a new framework that actually had some substance during their last keynote. I think Linus did a segment, they were running cyberpunk on Mac at 30FPS, not ideal sure, but it's a big step up. https://developer.apple.com/games/ https://developer.apple.com/games/
- adamc 3y agoI don't know. I can hope for the best, but when they killed 32-bit apps and with them a ton of classic games, I gave up on Apple.
- lukas099 3y agoYeah I meant vs. linux. True that it should continue to be a motivator for potential Mac switchers.
- withinboredom 3y agoHeh, possibly. My brother won’t touch a PC game unless it runs on Steam Proton in Linux.