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We are at a level of fidelity where huge graphical improvements are not visually that much better than their predeccesors. Diminishing returns because of the l
by RajT88 3y ago
We are at a level of fidelity where huge graphical improvements are not visually that much better than their predeccesors. Diminishing returns because of the limits of human cognition.
- drannex 3y agoNo personal hit or anything here, but really looking forward to how badly this will age in 10-15 years.
- RajT88 3y agoWe shall see. I am by far not the first to say such a thing. And I have been a gamer since the C64 days.
- starcraft2wol 3y agoI don't think this is the case. The primary limitation for games is cost of development. Creating content with an order of magnitude more detail is too expensive. The power of the last two generations of console have allowed developers to make high quality games cheaper. But they are also lazier. We aren't seeing the hyper optimized experiences that fully utilize the hardware like late generation PS2 and PS3. Consider that a PS3 has only 256 Mb of main RAM and 256 on the video card.