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One thing which the article didn't highlight, which I discovered when our team tried to switch to a 100% pair environment - the variable skill and speed of indi
by Keithamus 15y ago
One thing which the article didn't highlight, which I discovered when our team tried to switch to a 100% pair environment - the variable skill and speed of individuals.
One of the biggest problems we had was developers getting frustrated inside their pairs, because one of the members of the pair was weaker in some way, either slower, less experienced at the product, or less skilled generally.
Not only this but in a diverse environment with multiple cultures, where various disciplines vary, it managed to increase stress levels a lot also (as an anecdotal example, one of our colleagues was wound tightly and liked to be very procedural, while the rest of us were very laid back). These people all worked great on their own -- and got along -- but as soon as you pair them it all goes to shit.