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Your first comment isn't entirely accurate. While the PS3 does support PSGS, which is the library you are referring to, engines like FrostBite use the LibGCM in
by Arelius 15y ago
Your first comment isn't entirely accurate. While the PS3 does support PSGS, which is the library you are referring to, engines like FrostBite use the LibGCM interface, which has very little similarity to OpenGL.