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I seem to recall that you can do the opposite as well: stash some extra data at the end of a binary file. The 'tclkit' system used this to package up an executa
by davidw 3y ago
I seem to recall that you can do the opposite as well: stash some extra data at the end of a binary file. The 'tclkit' system used this to package up an executable with the scripts you wanted to ship.
- giantrobot 3y agoThe Löve game development framework packages games like this. The games are nominally Alia scripts but if you cat a zip file to the end of the Lua script the framework lets you access assets in that zip as if they were in the game's cwd. It's a cool abstraction, during development you can have assets just living on the file system and then "deploy" a flat file that accesses those assets the same way.