3 ms·
It is not just a matter of information science in terms of "how can one concisely describe the object - that would be the strict informational content", but als
by mdp2021 3y ago
It is not just a matter of information science in terms of "how can one concisely describe the object - that would be the strict informational content", but also clever procedural method to generate an output starting from the specifications of a machine.
In the case of the Farbrausch procedural generation, a chaining of parametrized modules creates the textures etc. - as those who have played with their generation system, ".werkkzeug", know directly ( .werkkzeug1, 2004: https://www.pouet.net/prod.php?which=12511 https://www.pouet.net/prod.php?which=12511 ; .werkkzeug4, 2019? : https://www.pouet.net/prod_nfo.php?which=91144 https://www.pouet.net/prod_nfo.php?which=91144 )
In the case of flt's "A mind is born", several efficiency techniques are used - overlapping of palette and SID registers etc., but especially notable could be that the melody is generated by a sequence-after-seed process (Linear-Feedback Shift Register), where the seed is chosen so that a good melody is returned ( full explanation of the code: https://linusakesson.net/scene/a-mind-is-born/ https://linusakesson.net/scene/a-mind-is-born/ )