3 ms·
Not just the 3D but the other effects were pretty impressive too with second reality. It looked like an Amiga demo but ran on a plain old VGA graphics hardware
by qbasic_forever 3y ago
Not just the 3D but the other effects were pretty impressive too with second reality. It looked like an Amiga demo but ran on a plain old VGA graphics hardware which didn't have any of the dedicated graphics effects (sprites, zooming, color bars, etc.) that Amiga machines were capable of creating in hardware.
- smokel 3y agoPrepare to be amazed and watch "Copper" by Surprise!Productions (1992) [1]. It has hardware zooming, vertical and horizontal copper bars, and even a horizontal wobble all on a regular VGA card (although not many cards or emulators support it)! One interesting VGA hardware effect in this context which I have not seen in any demo, is to change the character width from 8 to 9 pixels _during_ a horizontal scanline. The trick is to use RDTSC to estimate the pixel position, with which you can create a nice wobble effect in text mode. Obviously, this requires a Pentium or higher, and at the time this became possible, text mode was rather outdated. [1] https://www.pouet.net/prod.php?which=2048 https://www.pouet.net/prod.php?which=2048