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This is a really interesting idea. What if we took it one step further and somehow modeled a more complex business endeavor as the "map" and interactions with
by bob1029 3y ago
This is a really interesting idea.
What if we took it one step further and somehow modeled a more complex business endeavor as the "map" and interactions with the game elements effectively issued real-world orders to the team, sent emails, invoked AI, etc?
I am thinking something like a 4X game UX where you complete an entire B2B webapp integration & consulting package over broader timeframes. Not just writing one document. The whole saga. All participants can log into this "game" and "play" it. Certain participants may have different views or capabilities depending on real-world org roles.
Being able to visualize strategic elements of an abstract business domain in a gaming-style context might be a new thing that warrants deep exploration. The user interface for RTS games allows for rates of interaction and decision making that I have never seen with any other style of computer interface. The UX loop around an FPS is marginally faster in absolute terms, but the complexity managed in a typical RTS/4X puts it into the dirt by comparison.
Just watch someone using GitHub issues vs someone playing SC2 in a semi-competitive stance. The energy difference is extremely obvious. Clearly, doing serious business won't ever look exactly like someone managing a photon cannon rush, but I think there is definitely a spectrum here we can move further down.