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That's great! Unless you're playing it online you're not really hitting my code, I did the networking for both. CC2 had a completely rewritten network layer,
by Ogre 15y ago
That's great! Unless you're playing it online you're not really hitting my code, I did the networking for both. CC2 had a completely rewritten network layer, one of the very few client-server RTS's I know of. I left part way through development of #2, but my understanding is they kept my network code all the way through #5.