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Do you know: titles with a native elf/linux build which does not run in the official steam runtime won't be validated. Some titles are getting c++ ABI/glibc is
by sylware 3y ago
Do you know: titles with a native elf/linux build which does not run in the official steam runtime won't be validated.
Some titles are getting c++ ABI/glibc issues because if they build "outside" the steam official steam runtime they will be hit full frontal by c++ and glibc planned obsolescence (they would have to control in a fine grained way the symbols/versions they link their binaries with... feature not provided by the sourceware binutils...).
- mariusor 3y agoI mean, Steam/linux32 is the "platform" to release games on for linux. As much as I'd like to compile random game binaries on my own machine with my own glibc that's probably never going to happen.
- sylware 3y agoSome devs do link their elf/linux binaries on arch elf/linux, and then have symbol version issues once running in the steam runtime. They have to link with the steam runtime and not with the arch elf/linux binaries.