3 ms·
The bad news is that WIN32_EXTRA_LEAN has no effect, you have to define VC_EXTRALEAN if you want to exclude extra stuff from the MFC and VC headers. The good n
by nikbackm 3y ago
The bad news is that WIN32_EXTRA_LEAN has no effect, you have to define VC_EXTRALEAN if you want to exclude extra stuff from the MFC and VC headers.
The good news is also that it has no effect. :)
You can verify this for yourself by grepping the Visual Studio headers for VC_EXTRALEAN and WIN32_EXTRA_LEAN.
- Tempest1981 3y agoBut it did in 2005? > VC_EXTRALEAN defines WIN32_LEAN_AND_MEAN and a number of NOservice definitions, such as NOCOMM and NOSOUND. > https://gamedev.net/forums/topic/367942-win32_lean_and_mean-vs-vc_extralean/3423682/ https://gamedev.net/forums/topic/367942-win32_lean_and_mean-...
- nikbackm 3y agoWIN32_EXTRA_LEAN != WIN32_LEAN_AND_MEAN