3 ms·
Yep that seems comptime possible but a little heavy handed with string work, no? With everyone writing their own parsers and language tools... In any case, if
by pixelpoet 3y ago
Yep that seems comptime possible but a little heavy handed with string work, no? With everyone writing their own parsers and language tools...
In any case, if something practical is done here I'd be interested. Aesthetically I prefer the "vectors and matrices are first class types" (and maybe complex numbers could be too), but I guess Andrew isn't so sympathetic to these types being part of the standard language :/
- defen 3y agoThere's a proposal for complex numbers: https://github.com/ziglang/zig/issues/16278 https://github.com/ziglang/zig/issues/16278 Vectors are already first-class types via @Vector, aren't they?
- pixelpoet 3y agoWhoa, I haven't been keeping up to date about this, there seems to be good related discussion here: https://github.com/ziglang/zig/issues/7295 https://github.com/ziglang/zig/issues/7295 I'll hope for some future news of Zig having vector and complex number support! It will be a great day for fast ray/path tracers :)
- paoda 3y agoUnfortunately, vectors in Zig are the kind you use in SIMD and not in graphics programming. Perhaps there's some overlap, but I'm unfamiliar with both fields so I can't say to what degree.