3 ms·
>Games just happen to have a lot of operations that need column-based access; but that's not true for all domains. This was not at all obvious when ECS first
by _dain_ 3y ago
>Games just happen to have a lot of operations that need column-based access; but that's not true for all domains.
This was not at all obvious when ECS first came around. It took a lot of time to convince people away from the OOP way.