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As a comptime macro, yes, you should be able to slot in a DSL for all your vector math and essentially "pass in a string, get the function calls back". It would
by syntheweave 3y ago
As a comptime macro, yes, you should be able to slot in a DSL for all your vector math and essentially "pass in a string, get the function calls back". It would not be that hard, if you're up on your parser-writing skills, and definitely much cleaner than any C-style equivalent.
- pixelpoet 3y agoYep that seems comptime possible but a little heavy handed with string work, no? With everyone writing their own parsers and language tools... In any case, if something practical is done here I'd be interested. Aesthetically I prefer the "vectors and matrices are first class types" (and maybe complex numbers could be too), but I guess Andrew isn't so sympathetic to these types being part of the standard language :/
- defen 3y agoThere's a proposal for complex numbers: https://github.com/ziglang/zig/issues/16278 https://github.com/ziglang/zig/issues/16278 Vectors are already first-class types via @Vector, aren't they?
- pixelpoet 3y agoWhoa, I haven't been keeping up to date about this, there seems to be good related discussion here: https://github.com/ziglang/zig/issues/7295 https://github.com/ziglang/zig/issues/7295 I'll hope for some future news of Zig having vector and complex number support! It will be a great day for fast ray/path tracers :)
- paoda 3y agoUnfortunately, vectors in Zig are the kind you use in SIMD and not in graphics programming. Perhaps there's some overlap, but I'm unfamiliar with both fields so I can't say to what degree.