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Ask HN: is human performance a form of “Technological Development”?
When one thinks of technological development, the intuitive association generally tends towards the theme of making the humans "do less work" or take them out of the loop entirely in certain tasks.
Thought experiments frequently arises in conversation wondering how people of the past would be in awe of how much modern technology saves humans from drudgery.
On the other hand, there are also many instances where development over time leads to _intensified_ human involvement by streamlining the process of skill acquisition. Music, for example is a field in which competition elevated the craft to level of average baseline proficiency that are unimaginable in historical times.
However, these kinds of development where human-in-the-loop is increased are traditionally considered to be "crafts" or "arts" rather than "technology". But what is the line that divides them?
Dune explores re-characterizing the fantasy element of wizardry/sorcery as a form of technological development, where the "technology" is the methodology of training that enables humans to acquire superhuman abilities, thereby inverting the "more human-actuation = more primitive" subconscious association where reliance on machinery is considered to be something from a bygone era before the Butlerian Jihad.
I'm wondering what food for thought HN can provide to this point, perhaps pointing to some other instances besides Dune where this concept is explored?