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There's some sentiment in the RTS sphere that we may be seeing a modest resurgence in RTS interest at the moment, led by upcoming titles like Tempest Rising and
by TulliusCicero 3y ago
There's some sentiment in the RTS sphere that we may be seeing a modest resurgence in RTS interest at the moment, led by upcoming titles like Tempest Rising and Stormgate. That AoE2's developers seem to be doing a great job with continuing to release new content for the venerable, still-popular title also helps (it even got released for Xbox recently), some Total Annihilation-like fans are really enthused about Beyond All Reason, and horde defense RTSes like They Are Billions and Age of Darkness seem to be gradually becoming more popular/common.
There's actually still a decent number of RTSes that get released each year, but...they generally don't make much of a splash, other than a few standouts like Age of Empires 4 and Company of Heroes 3 (though even neither of those has done terribly well really, especially the latter).
- Forgeties79 3y agoI just can’t find a good space one to scratch the itch that Sins of a Solar Empire left me. Stellaris doesn’t cut it. The constant blitz to expand at the cost of literally anything and the non-viability of 95% of non-expansion focused strategies just sucks the fun out for me.
- icegreentea2 3y agoDunno if you know, but Sins 2 is in development. Stardock released it in Alpha state on Epic late last year (you can go and buy it now, and play through the 'Technical Preview' releases). They do seem to have multiplayer up and running. I haven't bought it or really followed how things are going in detail.
- Forgeties79 3y agoI did not! Thank you!
- endominus 3y agoHave you looked at Falling Frontier? Not quite the same, but some of the ideas in it (like resources being physical items that actually need to be moved around from harvesting area to production facilities, rather than abstract "metals" and "credits" that can be instantly deployed anywhere) look really fascinating.
- Forgeties79 3y agoThanks for the recc!
- bob1029 3y agoI'd say there is a significant resurgence at the moment, but it won't hit mainstream for a while. Just take a look at SC2 arcade and Supreme Commander FAF activity if you need examples of a very intense fire that won't be put out. FAF in particular has been extremely active relative to where it was just a few years ago. It's also probably the most friendly international gaming community I've ever witnessed. I've been dreaming of building an RTS as my next project. Something exactly in-line with a C&C Generals, BFME2 or AOE2 experience. Getting kind of bored with the domain of fintech these days.
- beebeepka 3y agoHuh, I've been playing SC2 for about 14 years now and have no idea what SC2 arcade is. I think the game is pretty much dead but don't take my word for it. Just look how much money Blizzard is spending on it. Scraps. Literally. I guess it's hard to monetize because there isn't much room for vanity in such a game. That said, history often rhymes. I care little about fashion but it's hard to miss the endless repetition every few years. Same with music, interior design, politics, and so many other things in life
- TulliusCicero 3y ago> Huh, I've been playing SC2 for about 14 years now and have no idea what SC2 arcade is. It's the custom games section. I'm really surprised you don't know the name, even in the competitive scene people know what it's called, even if they don't usually use it. > I think the game is pretty much dead but don't take my word for it. Queue times for 1v1 are still largely fine. The larger team games have longer queue times, but it's usually not too horrible until you get higher in MMR. But yes, Blizzard has largely dropped support for it, so it'll likely slowly die.