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What made you decide to make an offline tool? Do you find it's easier for people to use and collaborate with? Do your customers use source control? Do people a
by windsurfer 15y ago
What made you decide to make an offline tool? Do you find it's easier for people to use and collaborate with? Do your customers use source control?
Do people actually purchase your "business"-class license? Have people made over $5000 USD in revenue using your tool?
- TomGullen 15y agoHi! Thanks for the questions. Ashley decided to go for a Windows offline tool as this is his second engine. The first was Construct Classic (open source). When embarking on Construct 2 he felt it was better to stick with the skills he knew best. Also we weren't sure a year or so ago if the web could handle a complex app like a game engine. Construct 2 has hundreds of thousands of lines of code in it and there aren't many web apps of that complexity in the wild and we couldn't find any at that time that offered the responsiveness we enjoy in a Windows native app. People do purchase business licenses yes, it's required for registered businesses and individuals who make over $5k USD. I don't know if many users have made over $5k, (but some individuals have purchased our business license). I suspect not as it's still quite early for HTML5 and we haven't yet added as much monetisation opportunities as we plan to.
- windsurfer 15y agoInteresting, thanks for the response!