3 ms·
> Serializing is IO-bound Once upon a time, DMA did not meaningfully exist in the x86 world, so an IO-bound task was also CPU-bound.
by Joker_vD 3y ago
> Serializing is IO-bound
Once upon a time, DMA did not meaningfully exist in the x86 world, so an IO-bound task was also CPU-bound.
- bestouff 3y agoYes of course, but the original example was Blender, running on today's hardware. IMO this is just sloppy engineering in this case.