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Oh that would be incredible. I've been waiting almost two decades to play Daxter without the stupid-ass design decision to make "up" on the slide pad be slightl
by causality0 3y ago
Oh that would be incredible. I've been waiting almost two decades to play Daxter without the stupid-ass design decision to make "up" on the slide pad be slightly to the side of "straight forward" in the game.
- opencl 3y agoThat change seems like it would be pretty straightforward to implement in the input handling code of an emulator.
- causality0 3y agoYou would think, but nobody's done it. Maybe fixing it that way breaks direction functionality somewhere else, like aiming or menu-ing. For the life of me I have never been able to figure out why the devs did that.