4 ms·
The "User attempting to steal online gameplay" bit came from Cliff Blezinski et al saying that splitscreen multiplayer and co-op was a mistake, because half the
by mehlmao 3y ago
The "User attempting to steal online gameplay" bit came from Cliff Blezinski et al saying that splitscreen multiplayer and co-op was a mistake, because half the people who played didn't pay for the game. In the past ten years we have seen local multiplayer evaporate.
EDIT: The Kinnect had a microphone in it too
- doctorpangloss 3y ago> In the past ten years we have seen local multiplayer evaporate. Split screen multiplayer evaporated for many reasons. Besides business it's also technology. I'm not sure you'll find a single indie split screen multiplayer game that uses a modern, queued graphics pipeline (Unity HDRP or Unreal 4+). Even among big commercial games, Fortnite notably supports 2 player split screen, but Rocket League, Borderlands and Gears of War are all Unreal 3 I think.
- bobthepanda 3y agoIt takes two was GOTY. I think it’s more that split screen is almost exclusively the domain of ‘party’ games these days.
- deleted 3y ago[deleted]
- EdwardDiego 3y agoMe and my son love couch co-op games, but yeah, doing split-screen can be hard to get right, especially around text and UI elements.
- philipwhiuk 3y agoAnd then they got burned by Sony at E3 and the whole sharing policies got rewritten.
- feedsmgmt 3y agoLocal multiplayer is back thanks to Steam and their "Remote Play Together" feature. Remote players connect to the hosts screen share. It is excellent. No extra licenses required.