4 ms·
I no next to nothing about mobile games so I'm now curious. Is there a counter example you can provide where top tier IP was unsuccessful because the app/game/e
by wand3r 3y ago
I no next to nothing about mobile games so I'm now curious. Is there a counter example you can provide where top tier IP was unsuccessful because the app/game/experience was so bad? I see a lot of this on reddit usually around "regular" video games where everyone says the won't prebuy or purchase a game because of past studio bugs or generally bad user/community experience but ultimately these games and studios still crush it. So I would definitely agree with your appraisal just kind of curious if there is a floor you can hit that is so bad that a game still fails still being an amazing IP.
- fluoridation 3y agoIf anything, history shows the opposite. There are some IPs that are so valuable that you could release absolute trash and still make a killing from the dedicated fans.