4 ms·
This is a great anecdote. There's always so much competition in B2C products that there is always some element of luck. I have to say that although I agree wit
by dimgl 3y ago
This is a great anecdote. There's always so much competition in B2C products that there is always some element of luck.
I have to say that although I agree with this example here, I've seen lots of examples of games that, for all intents and purposes, became successful simply because they were good. Games like Stardew Valley, Shovel Knight, Hollow Knight, Project Zomboid, Factorio, Hyper Light Drifter, etc. A lot of these games had insanely small budgets, horrible conditions and/or adversity and yet their creators persevered.
If you make a good product, you will eventually find a market for it. At least, that's my take. But I totally get the other perspective. There's definitely an element of survivorship bias here.