3 ms·
> it would be a industry wide shock if they suddenly made gaming a key strategic direction. It seems they did. https://www.macworld.com/article/1945978/game-po
by Someone 3y ago
> it would be a industry wide shock if they suddenly made gaming a key strategic direction.
It seems they did. https://www.macworld.com/article/1945978/game-porting-toolkit-gaming-mac-valve-proton.html https://www.macworld.com/article/1945978/game-porting-toolki...:
“One of the new developer tools for macOS Sonoma is a Game Porting Toolkit that is based on the CrossOver source code from CodeWeavers. Essentially, it takes the x86 code, DirectInput commands, XAudio commands, Direct3D commands, and other Windows gaming API calls and translates them in real time to the appropriate Apple Silicon stuff.
Yes, Apple has a developer tool that will literally let you run a modern, high-end Windows game on Mac without any recompiling or other changes.”
(AFAIK the license forbids you from using this to ‘port’ a game without any effort: it’s intended to be used to easily get an idea about how much work you’ll need to port your game)