3 ms·
As a player, Unity games seem to have some issues with stuttering especially on resource load (e.g. first time a new enemy type appears). It happens to a degree
by hnick 3y ago
As a player, Unity games seem to have some issues with stuttering especially on resource load (e.g. first time a new enemy type appears). It happens to a degree that is surprisingly bad, given the relatively low fidelity of a lot of titles compared to games of that past that ran better on worse hardware.
I recall Ori and the Will of the Wisps being particularly bad for this. It was unplayable when it was installed on a HDD, and when I moved it to SSD it still had major stutters during racing segments where the goal is to traverse the map quickly (and presumably, load a lot of assets on the way).