3 ms·
>The game is utilizing D3D12, don’t expect something very fancy or crazy (Raytracing, VRS,…etc.), but at the same time don’t let that fool you. i do believe tha
by jeron 3y ago
>The game is utilizing D3D12, don’t expect something very fancy or crazy (Raytracing, VRS,…etc.), but at the same time don’t let that fool you. i do believe that it’s not a competition about how many of the API features you inject into the renderer. Just use what delivers the vision, and Prism seem doing just that!
seems like they plan to add ray tracing post-launch according to Nvidia RTX website [0]
[0]:https://www.nvidia.com/en-us/geforce/rtx/ https://www.nvidia.com/en-us/geforce/rtx/