3 ms·
Well, that and you’re optimizing for a small number of console models vs. a large number of PC configurations. Further, the piracy situation on PC is much wors
by nneonneo 3y ago
Well, that and you’re optimizing for a small number of console models vs. a large number of PC configurations.
Further, the piracy situation on PC is much worse (from the developer’s POV) than on consoles.
These factors might explain why developers wouldn’t be chomping at the bit to make well-optimized PC games.