3 ms·
On iOS, you can usually get sound effects or music working pretty well int terms of latency, but not both. For a while Android had decent flash support for mult
by mcav 15y ago
On iOS, you can usually get sound effects or music working pretty well int terms of latency, but not both. For a while Android had decent flash support for multiple sounds at once in the browser. I agree, sound is really the most lacking in mobile browsers.
- huskyr 15y agoHmm.. how do you get sound effects working 'pretty well' in iOS? Apart from the latency the big problem is that you always need a user action (such as a click on a button) for sound to start (1), which is pretty hard for games. [1] http://weblogs.vpro.nl/digitaal/2011/11/04/why-html5-audiovideo-on-ios-is-virtually-unusable/ http://weblogs.vpro.nl/digitaal/2011/11/04/why-html5-audiovi...