3 ms·
making a living off indie gamedev is not realistic because of how easy it is to do the same as software engineer. so why not both? a few years on, a few years
by nathants 3y ago
making a living off indie gamedev is not realistic because of how easy it is to do the same as software engineer.
so why not both? a few years on, a few years off, repeat. remote work makes this even easier.
i’m just starting gamedev, and am building just to see if i can.
i like the game i’m playing, but i feel like it could be better. i’m impressed with what’s possible, but wonder if current technical limitations are surpassable. i accept that industry sees odd things as cost centers, but how would things change if they didn’t?
individuals will make the next breakthroughs in every field. software is unique in how powerful an individual can be.
gamedev is probably the hardest thing there is. it combines everything. your bank account will grow smaller, but you will grow bigger.
failure isn’t just an option. failure is the plan. what an amazing opportunity. what a time to be curious and to wonder.
last nights vid:
https://r2.nathants.workers.dev/jetpack_mantling.mp4 https://r2.nathants.workers.dev/jetpack_mantling.mp4