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This is actually a problem in the games industry, where git is generally impractical for assets and things like Perforce or even SVN are used instead. It’s ofte
by dontlaugh 3y ago
This is actually a problem in the games industry, where git is generally impractical for assets and things like Perforce or even SVN are used instead. It’s often preferable to put the code in the same place too, which interacts poorly with disciplines that have good reason to use git instead.