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From what I can gather and have read, two things can be true at the same time: 1) Viewers can tell the difference between good and bad VFX and have a lot of co
by pwthornton 3y ago
From what I can gather and have read, two things can be true at the same time:
1) Viewers can tell the difference between good and bad VFX and have a lot of complaints about the quality of VFX on a lot of projects.
2) Studios don't seem to care. They care about price and about tight deadlines.
Marvel is getting criticized a lot for the quality of its VFX, which has been poor at times in recent years, and a bit culprit of that is that release dates are set with schedules for work. But rewrites and reshoots happen, which push back when VFX can do their work, but the release dates don't move. So this leads to a lot of rushed work.