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I think having good optimizing compilers goes a long way. I.e., to the extent they reduce the need for source code to cater to the underlying CPU, less effort
by CoastalCoder 3y ago
I think having good optimizing compilers goes a long way.
I.e., to the extent they reduce the need for source code to cater to the underlying CPU, less effort is needed to port software to a new CPU.
I think GCC and especially LLVM are really reducing the barriers to bringing new CPUs to market.
Maybe for GPUs as well because of shader compilers?