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I really don't think you can claim that the solution is suboptimal. Kaze has clearly spent a lot of time on this and has a real code to show for it. You're just
by sosodev 3y ago
I really don't think you can claim that the solution is suboptimal. Kaze has clearly spent a lot of time on this and has a real code to show for it. You're just theorizing that it's bad without providing any real evidence.
- nsajko 3y agoI'm not claiming anything extraordinary, though, most or all of what I said is well known in the field.
- sosodev 3y agoThe burden of proof is on you though. If you think you can do it better then do it. It's ridiculous to post a dismissal without even watching the full video.
- nsajko 3y agoA good reference is the Handbook of Floating-Point Arithmetic. If you can be more specific about what is it that's not clear, I'll give more specific "proof". Even though you're being a bit "sealion"-y. > It's ridiculous to post a dismissal without even watching the full video. The video is jarring to watch. It's well-produced, engaging, etc.; but also pretentious and overconfident. It seems to be chock-full with irrelevant "developments". So it's not reasonable to expect me to watch it end-to-end.
- Sesse__ 3y ago> The video is jarring to watch. It's well-produced, engaging, etc.; but also pretentious and overconfident. It seems to be chock-full with irrelevant "developments". Don't even try to read the YouTube comments :-) “Kaze has to be the best assembly programmer of all time”, “this is the greatest genius since the inverse square root trick”, “this SM64 hack is the most optimized Nintendo 64 game of all time”, etc…