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This is from a maintainer of wlroots: >Maintainer of sway and wlroots here. The Nvidia proprietary driver does not support sway, not the other way around. >Th
by chlorion 3y ago
This is from a maintainer of wlroots:
>Maintainer of sway and wlroots here. The Nvidia proprietary driver does not support sway, not the other way around.
>Their standard, EGLStreams, is only implemented by their proprietary drivers, so in order to test that codepath we'd have to use a famously broken and undebuggable driver, which we're not interested in - and make no mistake, we get our hands dirty in the drivers all the time. Their standard also has serious technical problems - lots of really important features simply are not possible to implement based on the proprietary driver. We can't export buffers to clients, overlay planes don't work, buffer presentation timings are impossible... Supporting this driver would be a massive overhaul and would probably make the good drivers worse.
https://news.ycombinator.com/item?id=21628494 https://news.ycombinator.com/item?id=21628494
- jchw 3y agoTo be fair, they did actually abandon EGLStreams. It took far too long, but it did happen.