4 ms·
Thousands of items is small. Factorio doesn't need that amount of RAM when it routinely handle dozen of thousands of items every ticks.
by Kuinox 3y ago
Thousands of items is small.
Factorio doesn't need that amount of RAM when it routinely handle dozen of thousands of items every ticks.
- gjsman-1000 3y agoRemember Minecraft is written in Java, not C++. The Bedrock version is written C++ but has only experimental, very rough native server software that is almost never used.
- ElectricalUnion 3y ago> Factorio doesn't need that amount of RAM when it routinely handle dozen of thousands of items every tick. It might not inefficiently allocate all that RAM every tick, but it still has to scan a lot of RAM, and write to a bunch of locations to update the game state. It loves CPUs with huge caches because of that.